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81
Gamer girls : 25 women who built the video game industry
New York, NY : Running Press Teens, 2022Subjects: “…Women video game designers Biography.…”
First edition.
Format: Book
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82
Becoming a video game designer /
New York, NY : Simon & Schuster, 2020Subjects: “…Video game designers Vocational guidance United States.…”
First Simon & Schuster hardcover edition.
Format: Book
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83
Becoming a video game designer /
Format: Book
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84
Building blocks of tabletop game design : an encyclopedia of mechanisms /
Boca Raton, FL : CRC Press, 2020Subjects: “…Board games Design and construction.…”
Format: Book
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85
A theory of fun for game design /
Scottsdale, AZ : Paraglyph Press, 2005Subjects: “…Video games Design…”
Format: Book
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86
A theory of fun for game design /
Sebastopol, CA : O'Reilly Media Inc., 2013Subjects: “…Video games Design.…”
Second edition.
Format: Book
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87
Introduction to game design, prototyping, and development : from concept to playable game-with Unity® and C# /
Upper Saddle River, NJ : Addison-Wesley, 2015Table of Contents: “…Part I. Game Design and Paper Prototyping: 1. Thinking Like a Designer; 2. …”
Format: Book
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88
Becoming a video game designer /
New York : Simon & Schuster, 2020Subjects: “…Video game designers Vocational guidance United States.…”
Format: Book
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89
The crazy careers of video game designers /
Minneapolis, MN : Lerner Publications Company, 2014Table of Contents: “…From playing hard to working hard -- Game designer : the grand planner -- Level designer : where are we going? …”
Format: Book
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90
Le Boomb!
Austin, Texas : Steve Jackson Games, 2020Format: Physical Object
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91
The expanse : board game
Hillside, NJ : Expanding Universe Production, LLC. ; 2017Format: Physical Object
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92
Critical play : radical game design /
Cambridge, Mass. : MIT Press, 2009Table of Contents: “…Introduction to critical play -- Playing house -- Board games -- Language games -- Performative games and objects -- Artists' locative games -- Critical computer games -- Designing for critical play.…”
Format: Book
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93
Critical play : radical game design /
Cambridge, Mass. : MIT Press, 2009Table of Contents: “…Introduction to critical play -- Playing house -- Board games -- Language games -- Performative games and objects -- Artists' locative games -- Critical computer games -- Designing for critical play.…”
Format: Book
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94
Final Fantasy, ultimania archive. Volume 2, VII, VIII, IX.
Milwaukie, OR : Dark Horse Books, a division of Dark Horse Comics, Inc., 2018Subjects:
English language edition, First edition.Format: Book
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95
Final Fantasy, ultimania archive. Volume 3, X, XI, XII, XIII, XIV.
Milwaukie, OR : Dark Horse Books, a division of Dark Horse Comics, Inc., 2019Subjects:
English language edition.Format: Book
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96
The game maker's apprentice : game development for beginners
Berkeley, CA : New York, NY : Apress ; Distributed by Springer, 2006Subjects:Format: Book
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97
The composition of video games : narrative, aesthetics, rhetoric and play
Jefferson, North Carolina : McFarland & Company, Inc., Publishers, 2019Subjects: “…Video games Design.…”
Format: Book
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98
Mastering unreal technology : the art of level design
Indianapolis, Ind. : Sams Pub., 2005Subjects: “…Video games Design.…”
Format: Book
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99
Video game programming for kids
Boston, MA : Cengage Learning PTR, 2015Subjects: “…Video games Design.…”
Second edition.
Format: Book
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100
Awesome game creation : no programming required
Hingham, Mass. : Charles River Media, 2002Subjects: “…Video games Design…”
2nd ed.
Format: Book
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