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1
Volume visualization
Los Alamitos, Calif. : IEEE Computer Society Press, 1991Format: Book
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2
Creating games with Unity and Maya : how to develop fun and marketable 3D games
Burlington, MA : Focal Press, 2011Format: Book
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3
Foundations of the stereoscopic cinema : a study in depth
New York : Van Nostrand Reinhold, 1982Format: Book
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4
Designing with Creo Parametric 7.0
Mission, Kansas : SDC Publications, 2020Format: Book
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5
Mobile 3D game development : from start to market
Boston, Mass. : Charles River Media, 2007Format: Book
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6
Game physics
Amsterdam ; Boston : Elsevier/Morgan Kaufmann, 2004
1st ed.Format: Book
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7
Sams teach yourself Unity game development in 24 hours
Hoboken, NJ : Pearson Education, Inc., 2021
Fourth editionFormat: Book
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8
An Introduction to ray tracing
London : Academic Press, 1989Format: Book
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9
Animating with Blender : how to create short animations from start to finish
Amsterdam ; Boston : Elsevier/Focal Press, 2009Format: Book
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10
3D printing in mathematics
Providence, Rhode Island : American Mathematical Society, 2023Format: Book
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11
Creating games with Unity, Substance Painter, & Maya : models, textures, animation, & code
Boca Raton, FL : CRC Press, 2021
First edition.Format: Book
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12
An invitation to 3-D vision : from images to geometric models
New York : Springer, 2004Format: Book
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13
Integration of 3D BIM models in GIS
Format: Thesis Book
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14
3D modeling and animation : a primer
Boca Raton, FL : CRC Press, 2022
First edition.Format: Book
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15
Fundamentals of three-dimensional computer graphics
Wokingham, England ; Reading, Mass. : Addison-Wesley, 1989Format: Book
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16
Mapping with altitude : designing 3D maps
Redlands, California : Esri Press, 2024Format: Book
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17
Stereogram
San Francisco : Cadence Books, 1994Format: Book
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18
3D game engine design : a practical approach to real-time computer graphics
San Francisco : Morgan Kaufmann, 2001Format: Book
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19
Introduction to 3D data : modeling with ArcGIS 3D analyst and Google earth
Hoboken, N.J. : John Wiley, 2009Format: Book
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20
An Economic Analysis of a Change in the Production Engineering Process Resulting from the Introduction of 3D Technology and Automation
Format: Thesis Book
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