The video game past, present and future /

Traces the history of video games by studying the companies, technologies, and economics that fuel the industry in Japan, the U.S., and France. Examines the driving force behind the video game's cultural penetration while offering insights into the development and multichannel marketing of game...

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Bibliographic Details
Corporate Author: Cinquieme-Mosaique Films
Other Authors: Garçon, François (Screenwriter), Duthie, Bremner (Narrator), Bushnell, Nolan (commenator.), Kawazu, Yoshiko (Commentator), Lee, Chris (Commentator), Levin, Loyd (Commentator)
Format: Video
Language:English
Published: Princeton, N.J. : Films for the Humanities & Sciences, c2004.
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Summary:Traces the history of video games by studying the companies, technologies, and economics that fuel the industry in Japan, the U.S., and France. Examines the driving force behind the video game's cultural penetration while offering insights into the development and multichannel marketing of games and game consoles. Also discusses the convergence of the video game and film industries and the impact of the Internet as a global gaming environment.
Item Description:Originally produced in 2001.
Physical Description:1 videodisc (57 min.) : sound., color with black-and-white sequences ; 4 3/4 in.
Format:DVD-R format.